Some players swear by hyper-realistic 3D characters, while others prefer stylized models that stand out visually. Personally, I think both have value, depending on the type of game. Realism can pull you into dramatic storytelling, while stylized characters can create a unique identity and timeless charm — just look at titles like Borderlands or Genshin Impact. Where do you stand? Do you prefer detailed realism or bold stylization when it comes to 3D characters?
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Do I prefer realism or stylization in 3D characters? Personally, I lean towards stylization. I find that unique character designs, like those in "The Legend of Zelda: Wind Waker", make a game visually memorable and stand out from the crowd. It's all about creating a distinct art style! Happy Pacman 30th Anniversary !
I’ve seen a lot of studios strike that balance by hiring artists who understand both styles. Resources like https://devotedfusion.com/hire/3d-characters/ make it easier to find professionals who can adapt to either approach. Whether a project demands lifelike humans or exaggerated fantasy figures, having experts on board ensures the design matches the game’s vision instead of feeling out of place.